Work in progress…

I plan to create an intense, fast-paced cosmic energy collection game. Players will pilot a spaceship through a star-filled universe, gathering energy while carefully avoiding obstacles along the way.

 I’ll start by building a prototype in p5.js, then integrate an Arduino joystick controller to simulate spacecraft navigation. After that, I’ll refine the experience using HTML and CSS. I may incorporate functions such as WEBGL, camera, and createVector to achieve a sense of 3D space and directional control within the universe.

 Over the past few days, I’ve been testing this concept in advance, and I’ve found that it is possible to realize—though highly challenging. The project requires combining HTML, CSS, p5.js, Arduino, and physical hardware connections. While technically demanding, this process offers an exciting opportunity for exploration and experimentation.